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pao's avatar

i'm so excited for future installments of this newsletter! lots of astute insights all around (love the sondheim shoutout too!). what you wrote about how nostalgia flattens memory into pastiche was especially salient.

on the topic of weird and funny art: i think the reason cultural juggernauts like mother and the works of david lynch get classified as the "patient zeros" of "weird art" is because they're some of the most prominent examples of works that subvert conventions held within their respective form. i think it's this approach itself that causes audiences to associate mother with games that barely resemble it in mechanics, aesthetics, or overall presentation -- it's an appreciation for the magically real, whatever form that might take. in this sense, "weird" in this context is almost like the word "queer"; it's defined by the negative space around a dominant system or set of ideals, not necessarily restricted to distinct and rigid criteria.

for what it's worth, though, none of your games feel particularly derivative of anything, and i wouldn't have thought to relate them to mother or david lynch myself. in reality, all the vitamin d-deficient freaks out there (like myself) know that the best pieces of "weird art" are nearly impossible to describe in any terms besides the terms set by the work itself, making for deeply intimate and personal connections between the art and the audiences for whom they most resonate.

that's certainly how i felt playing anodyne 2 -- as ravenous weirdo art-likers, we find the holes that were made for us and then we don't look back!

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hourglass's avatar

Nice to see these posts. I had a longer comment but I'll just say I look forward to more in the future. I didn't play Mother either even though I have them loaded on GBA carts.

It is interesting to see the dichotomy between the extremely analytical nature of a developer like yourself and a simple consumer. I've never made a game (besides a text adventure in Texas Instruments BASIC over a decade ago), I am considering dabbling in the "art" after playing such cooll games as Sephonie, Anodyne & many other indie devs games, but I sort of like to abstract away a lot of these thoughts and let the experience wash over me.

My favorite game humor is in Kingdom of Loathing or some increpare games

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